Dr.-Ing. Wolfgang Höhl will present Efficient Virtual Collaboration Methods using 3D Games Technology with “Network Structures in Virtual Environments” on February 23rd, 2016 . vbw…
Dr.-Ing. Wolfgang Höhl will present Efficient Virtual Collaboration Methods using 3D Games Technology with “Network Structures in Virtual Environments” on February 23rd, 2016 . vbw…
https://www.youtube.com/watch?v=U09oIA5hJug CHIP Test vom 2015-11-13 on Youtube
Guest Lecture and discussion with Prof. Dr. Florian Alt 2015-12-09 | 9 a.m. | Open Games Workshop
Don´t look at me! . Gaze based interactive Survival Horror Game using Unity3D by Inga Brehm, Benjamin Eder, Jens Fakesch, Christian Guerrero, Xaver Loeffelholz, Mai-Anh…
Open Games Workshop . Using Unity3D and Intel Real Sense for Gesture based Interaction Today – Unity3D and Intel Real Sense SDK Integration with Sebastian Dorda…
HÖHL, Wolfgang (2009): Interaktive Ambiente mit Open-Source-Software – 3D-Walk-Throughs und Augmented Reality für Architekten mit Blender 2.43, DART 3.0 and ARToolKit 2.72, SpringerWienNewYork HÖHL, Wolfgang…
Open Games Workshop . Developing gesture based interactive realtime configurators with Thomas Fickert | DEXPERIO and Intel Real Sense Technology