ARacer . Augmented Reality Racing Game Concept by Lukas Mecke, Daniel Elsner, Simon Wanner and Julian Kolarz This project was created in the course of…
ARacer . Augmented Reality Racing Game Concept by Lukas Mecke, Daniel Elsner, Simon Wanner and Julian Kolarz This project was created in the course of…
Escape Rapa Nui . Augmented Reality Strategy Game Concept by Dennis Dietz, Maximilian Höb, Victoria Müller, Martin Prinz and Martin Sellmair This project was created…
Don´t look at me! . Gaze based interactive Survival Horror Game using Unity3D by Inga Brehm, Benjamin Eder, Jens Fakesch, Christian Guerrero, Xaver Loeffelholz, Mai-Anh…
Open Games Workshop . Using Unity3D and Intel Real Sense for Gesture based Interaction Today – Unity3D and Intel Real Sense SDK Integration with Sebastian Dorda…
Unity3D in a nutshell – Vortrag und Workshop | Medientage München 2015 Gestaltung, Technik und Projektorganisation bei der Produktion digitaler Spiele. Auswirkungen interaktiver Echtzeittechnologie auf…
Game of Drones . Interactive Application with Gaze interaction using Unity 3D by David Rasch, Marius Hoggenmüller, Marius Schiele, Sandro Kurpiers, Schaperai Badri und Simon…
Hofhaus by Ludwig Mies van der Rohe (1929) . Interactive Realtime Application made with Unity3D and mixamo for Fraunhofer Institute for Integrated Circuits (IIS) in…