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Tag: Virtual Reality

Ambiguity in Utopian XR-Games. Basic Principles for the Design of Virtual Worlds . Preprint Now Online

Explore a media ontology of XR-Games and discover how to design ambiguity in virtual worlds: “Ambiguity in Utopian XR-Games. Basic Principles for the Design of…

“Wayfinding in Museums” using 3D Virtual Reality Settings is now available at IEEE Xplore

Wolfgang Höhl, Farzam Kharvari and Gudrun Klinker: Wayfinding in Museums: A Cross-sectional Comparison Between 3D Serious Games and 2D Drawings as Tools for Participatory Design…

Official Survey Data and Virtual Worlds . Early Access Version available at Big Data and Cognitive Computing (BDCC) – Open Access Journal

Official Survey Data and Virtual Worlds Case report on designing an open source production pipeline for xR-applications in small and medium-sized enterprises Early access version…

Wayfinding in Museums using 3D Virtual Reality Settings . Contribution to IEEE Conference on Games (CoG) 2020

Wolfgang Höhl, Farzam Kharvari and Gudrun Klinker: Wayfinding in Museums: A Cross-sectional Comparison Between 3D Serious Games and 2D Drawings as Tools for Participatory Design…