Wolfgang Höhl, Farzam Kharvari and Gudrun Klinker: Wayfinding in Museums: A Cross-sectional Comparison Between 3D Serious Games and 2D Drawings as Tools for Participatory Design…
Wolfgang Höhl, Farzam Kharvari and Gudrun Klinker: Wayfinding in Museums: A Cross-sectional Comparison Between 3D Serious Games and 2D Drawings as Tools for Participatory Design…
Wayfinding in Museums: A Cross-sectional Comparison Between 3D Serious Games and 2D Drawings as Tools for Participatory Design has been accepted for presentation at 2020…
Please consider contributing to this year’s IEEE Conference on Games’ track on Serious Games Technology Full Technical Papers – until March 23rd and Short, competition,…
Today we are visiting R U Ready Summit by Media Lab Bayern
54 Student applications for Practical Course 3D Modelling with Blender45 Student applications for Open Games Workshop Robot Adventure 2 by Michael Hufnagel, Karlheinz Reinhardt and…
Unreal Engine Build Event: Munich 2018 for Automotive by Epic Games . 2018-11-28